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3Ds Max v/s Maya: Which 3D Application Should You Use in 2024?

Saumya Verma

7 min read

November 25, 2022

blog

Table of Contents

In this article, we will explore 3Ds Max vs Maya as two popular graphic and animation software choices by architects and designers and see how they stack up against each other.

Key Differences Between 3Ds Max and Maya

  3Ds Max Maya
Price $215.0 per month
$1,700 per year
$225.0 per month
$1,700 per year
Uses 3D animation
Modelling
Games
Rendering images
3D animation
Modelling
Simulation
Rendering program
Initial Release Date April, 1996 February, 1998
Language availability Available in English, French, German, Chinese, Japanese, Korean, etc. Available in English, Chinese, Japanese, etc.
OS Compatibility 3Ds Max is available only for Windows operating systems (OS). Maya is available for Windows, Linux and OSX operating systems.
License 3Ds Max has SAS (Software as a service) and Trialware licence for its users. Maya has a Trialware License.
Learning Curve Steep learning curve. Steep learning curve.
System Requirements Processor: 64-bit Intel® or AMD® multi-core processor with SSE4.2 instruction set
Microsoft Windows: 10, 64-bit
Disk space: 9 GB of free disk space for install
RAM: 4 GB of RAM minimum (8 GB or more recommended)
Processor: 64-bit Intel® or AMD® multi-core processor with SSE4.2 instruction set
Microsoft Windows: 10
Disk space: 6 GB of free disk space for install
RAM: 8 GB of RAM (16 GB or more recommended)

Maya

Maya’s interface showing a human face modelled

Maya is a professional 3D software originally developed by Alias and currently owned and developed by Autodesk. The software is relatively old and was officially launched as a commercial product in 1998.

Maya is described as a 3D animation, modelling, simulation and rendering program, which is mainly used for cinema or animation projects. This advanced 3D software is also great for character creation, virtual reality, and animations.

To know more about rendering software, check out: Twinmotion vs Lumion: Which Rendering Software is Best for You?

3Ds max

3Ds Max’s interface showing a human face modelled

3Ds Max, formerly 3D Studio and 3D Studio Max, is a computer graphics software tool used in the animation and visual effects industry. The software was developed by Autodesk in 1996.

Autodesk 3ds Max is used by television commercial studios, video game developers, and architectural visualisation studios, as well as for movie effects and pre-visualization.

Also check out: Rhino 3D v/s Fusion 360: Which Software Should You Learn

Detailed Comparison between 3Ds Max v/s Maya

Modelling

 A 3D cup modelled in the workspace of 3Ds Max

3Ds Max: Things will be easier to grasp in 3Ds Max for a person new to 3D modelling. Concerning Boolean operations as well, 3Ds Max will be easier than Maya.

Maya: Modelling in Maya is a bit complicated as some models are hard to accomplish. However, after the entry of the Maya 2014 version, some very powerful modelling tools have been incorporated into the application, which gives its user an efficient workflow and a great level of handling.

Which one should you choose?

3Ds Max is more suitable if you're modelling architecture, product design, engineering, or construction models. It also offers a far more advanced materials workflow and integrates more seamlessly with other related Autodesk products, which may be ideal in some cases.

If you're interested in Parametric Modelling, check out: 4 Benefits and Limitations of Applying Parametric Modelling to Your Design Process

Animation

Colored objects placed in a blue environment

3Ds Max: The software allows you to create 3D computer animation for a variety of applications. You can animate characters and vehicles for computer games and produce special effects for film and broadcast.

Maya: According to Autodesk itself, Maya is the brand's flagship animation software. A user will find the animation work much more customizable in Maya if they know a bit of Python or MEL (scripting language).

Which one should you choose?

Maya is more suitable for animation. The software is a powerful application coupled with a huge library of animation tools.

Rigging

Rigging

Rigging makes characters possible. It is the process of starting a static mesh, creating a skeleton, and creating a relation between mesh and skeleton. With the addition of a set of controls, an animator can play with the model or character like a puppeteer.

Which one should you choose?

Maya is more suitable for Rigging when compared with 3Ds Max. The software creates more complex rigs, which might be a bit complex to achieve in 3Ds Max.

Skill Level

3Ds Max: Although 3Ds Max is easier to learn, Maya does offer more avenues that bend toward success. It all depends on what you're used to working with and what you need to accomplish.

Maya: There are a lot more tools to learn in Maya than in 3Ds Max. Maya is, therefore, regarded by some as being more difficult to learn between the two.

Which one should you choose?

Both of these systems are advanced, industry-calibre 3D modelling programs in terms of skill-level.

Final Notes

Overall, both the software have a neck-to-neck battle, and both are very complete in the tools they offer. Which 3D graphic and animation software you choose depends on your personal and professional requirements. Consider the points below before making the right choice.

Professionals in Film Industry - Maya
Professionals in Architectural Visualisation - 3Ds Max
Professionals in Game Designing - Maya

And if you want…

To do Modelling = 3Ds Max
For Animation = Maya
To do Rigging = Maya

At the end of the day, it's up to you, the designer, to determine how these tools are used to achieve great things. The best option is to try a free trial for both applications, and test the waters, see which workflows you like more.

3Ds Max and Maya are used heavily in tandem, with the most in-demand AEC skill - Building Information Modelling. head over to Oneistox’s BIM Professional Course.

Go to our Resources page if you want to get more insights on AEC careers, software & tools, and industry trends.

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